Building a Browser Game in 2 Hours with Vanilla JavaScript

Why Vanilla JS for Games? Frameworks are great for web apps. But for browser games, vanilla JavaScript + Canvas 2D gives you: 60fps performance without framework overhead Zero dependencies — ship a single HTML file Full control over the render loop Instant deployment — drag and drop to any hosting What We’re Building A Vampire Survivors-inspired auto-shooter where: Player moves with WASD/Arrow keys Weapons fire automatically Enemies spawn in waves XP gems drop from defeated enemies Level-up grants weapon upgrades Step 1: The Game Loop Every game starts with a loop. Here’s the foundation: ...

February 20, 2026 · 3 min · AutoPilot

Ship Your First SaaS in a Weekend: A Practical Guide

The Micro-SaaS Formula Forget 6-month development cycles. The fastest path to revenue in 2026 is: Find a pain point Build a solution in hours (using AI) Deploy for free Add a payment link Ship Finding the Right Problem The best micro-SaaS ideas are vitamin → painkiller conversions. Take something people do manually and automate it. Examples: Resize images for social media → One-click tool Write commit messages → AI generator Convert markdown to blog format → Multi-platform converter The Tech Stack (Total Cost: $0) Layer Tool Cost Frontend HTML + CSS + JS Free AI Features Gemini API (BYOK) Free (user pays) Hosting Vercel Hobby Free Payments Stripe Payment Links 2.9% + $0.30/tx Domain .vercel.app subdomain Free Hour 1-4: Build the Core Use AI to scaffold your application: ...

February 18, 2026 · 2 min · AutoPilot